Henry, Breath of the Wild

Sometimes when I get bored, things like this happen.

“Hey, Henry! Do you wanna be Link?” I call my almost 5-year-old son.

“Yes! Coming!” He replies with no clue about what this entails.

Honestly, I didn’t have any real plan on what we were going to do. It basically was: Get him dressed in last year’s Halloween costume, run around the backyard pretending to be Link, and me saying “Ok, do this, do that” for about 30 minutes.

Then I told him, “Okay! All done!” – He was confused, but still had fun and went back inside.

I sat down on my computer, opened up Adobe After Effects and started. I had two windows open, Chrome with YouTube tutorials and AE.

It was a really fun project – learned about plugins, motion tracking, masks and a bunch of other tools and capabilities. The plugin I used for the sword was actually a Jedi Lightsaber plugin that I configured to look more like a charged Master Sword. The sky is a still image of the actual game that I made slowly move to give it a more realistic feel. I added some floating ash (“particles”) and then badabing badaboom, he was Link!

Yes, it’s short – but MAN did it take a long time to do. Next time I do something like this, I am going to be sure to use a tripod and plan the shots so that I don’t spend as much time on masking and motion tracking.